All that being said, “Friendly Play” is that middle ground where, to varying degrees, competition devolves into mediocrity. Without the breeding ground of “Friendly Play” there would be no testing out units and lists for competitive viability. However that also inherently places this group of players and lists on a different rung of the 40k ladder because competitive play is an evolutionary refinement of “Friendly Play.” The reason for the continued quotes is that this category of play and its accompanying lists is incredibly broad. On one hand you have two friends playing a casual game to while away a couple hours and maybe test out a new idea – true friendly play. On the other you have an experienced player using a 95% refined list happily beating down a noob using one that is clearly on the coal end of the coal to diamond spectrum – not so friendly. “Friendly” lists also are the most subjective of the three list types – competitive, and fluffy being the other two – and thus constructing a “friendly” list really depends on what you want to achieve (dropping quotations now by the way, super annoying to keep using them). This subjectivity is what produces the devolution into mediocrity, leave people to their own devices with no clear goal and god knows what you’re gonna get – Jersey Shore anyone? With that in mind I’ll attempt to provide said direction so that even if competition is not your aim you can at least have something to shoot for and not wallow in the mud with the unwashed masses.
Next up – Fluff. God help us.
What do you consider 'friendly' play? Is it a staging ground for competitive lists? An amorphous mass of catch-all pick-up games? Or maybe just something to do with little men for a few hours?