Thursday, May 27, 2010
Wednesday, May 26, 2010
Tuesday, May 25, 2010
Saturday, May 22, 2010
Wednesday, May 19, 2010
Friday, May 14, 2010
I know how trendy it is to put your W/D/L record in the bottom of your signature on sites like Dakka, Warseer, and the BoLS lounge. But if you are a new player to 40k and are looking at these records and wondering what your record will look like take heed of these truisms.
Thursday, May 13, 2010
C:SM has been with us now for over almost 2 years, in that time we have seen the codex torn apart and put back together in a myriad of ways. The biggest change from the 4th ed codex to 5th was the removal of Chapter Traits in lieu of Special Characters to give your army a personality. This has caused the "generic" HQ choices to be left by the wayside in some gaming circles. This is truly a pity because some of the more "basic" HQ choices are excellent.
Tuesday, May 11, 2010
As you probably have seen on here Game Empires new campaign is map based and takes place on the world of Avellorn. I have previously mentioned my less than enthusiastic relationship with my Ork army and how I chose them as my army for the campaign with hopes of motivating myself. So far the motivation seems to be working, I didn't get as much painting done last week as I would have liked due to family commitments but I no longer feel apathetic about the project which is good.
Monday, May 10, 2010
The full scope of the campaign has almost been revealed, all that remains now are the veteran honors units can utilize and the campaign special characters. Here now, though, are the regions of Avellorn Secundus, and the rules associated with them:
Sunday, May 9, 2010
Thursday, May 6, 2010
Week 0 of the Avellorn Campaign has begun. Planetfall has been made all across the continent and the various armies have begun consolidating their respective positions. Imperial forces gained some ground in the cities but were outfought in the larger expanses of Avellorn Secundus. Final details of the continent map and which forces control which territories will be posted this weekend after all Week 0 games have been played and reported. Until then, a bit of campaign fluff: A communication between an Ordo Xenos Inquisitor already on-world and his master...
Wednesday, May 5, 2010
Tuesday, May 4, 2010
Monday, May 3, 2010
Eventually the time comes when you sit down to get ready for a game and you realize that all your lists are starting to look pretty similar. Why not just use the one from last week? All that’s different is a bit of wargear here and there and plus or minus a dude or two in the squads. It wasn’t all that fun last week though, and it probably won’t be again. This is boring, you start to tell yourself; it’s the same thing, over and over. The conclusion? Time for a new army!
Sunday, May 2, 2010
As it sometimes happens through some unfortunate circumstances one of our beloved model vehicles gets damaged. This happened to Dis and I when we inherited a Valkyrie from one of our friends. During transportation and storage it was broken beyond repair. Now, we all hope this will never happen, but when it does do not despair! There can be new life for your once beautiful, intact model, a life in which it’ll probably see more time on the table than if it was part of an army: as scenery! So rescue it from the trash and make some cool terrain out of it!
Saturday, May 1, 2010
There’s a lot of Blood Angels chatter out there. It’s understandable; Tyranids are fully dissolved into the Meta and the Dark Eldar rumors haven’t kicked into gear yet, so we don’t have much else to talk about. Unlike Tyranids however, I’ve been seeing wildly varied responses to the Flawed Marines.
Somewhere in an old edition of the 40k rulebook there’s a small discussion of the importance of terrain, and how some people will build three or four full armies before they even think about building scenery, gathering some pieces to make interesting battlefields can be equally important. It adds to the visual appeal of the game much like a fully painted army. Of course, it’s often hard to fit in hobby time to build scenery when there’s an army of unpainted dudes staring up angrily at you from the painting desk. No matter how important it is to have cool looking tables, we only have so much free time, and generally the choice is to build, paint, and play games with painted models over whatever terrain we’ve got.